Git Gud Break
Built as a class project for GameDev.tv's Unity 2D course, this small game was used as practice for Unity, C#, pixel art, and animated sprite VFX. Normal mapped sprites are utilized, as well as Bloom post-processing.
Levels increase in difficulty fairly rapidly, as does ball speed on each bounce.
- Ball velocity may slow to a crawl if caught between collision boxes. This is remedied the next time the ball bounces off something.
- Occasional bug with paddle collision when moving quickly, resulting in unexpected bounces.
- Proper fullscreen support
- Background music
- Clean up collision bugs
Mouse is used for movement. Click to fire the ball. Space bar returns to the start menu if the final level is completed.
External assets used:
Install using the Itch.io app. If not using the app, unzip downloaded file. Game exe will be located in the extracted folder.
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